All the decorations are put away, the kids are back to school, and I'm clearing the cobwebs out of my head...
That means it's time to bid you: Happy New Year! All us on the delta3d team wish you a prosperous, healthy and fulfilling 2015!
We've been working quite a lot of code refactoring on the delta3d trunk, along with removing old classes, functions, and duplicate functionality. We plan to do a lot more of that over the coming year and to spend time improving the Director Flow Programming tool with new functionality and design improvements.
The trunk already has updates to dtPhysics to allow creation of complex jointed bodies in STAGE. The visual editing of the bodies and joints is not yet finished, but property and runtime functionality works.
We haven't received any new bugs reports for the 2.8 release candidate, though we continue to fix minor issues in it. It's been in release candidate for a while now, so what's there should be considered stable. If nothing comes up soon, we'll just stamp it final.
delta3d for flight simulationdelta3d for flight simulation
Started by: vijeesht, 02/24/2015 08:24AM
Last reply by: vijeesht
04/18/2015 07:37AMHi Brad
Once I compiled 2.8.0_rc, the problem of
preference dialog vanished. now when I
run netdemo with gamestart, I'm able to
see initial screen and I could press
Start button. Then the connection screen
appears. But when I do connect button
STAGE slows to crawl and consumes a l...STAGE slows to crawl and consumes a l...
Started by: Scipio3, 03/01/2015 10:30PM
Last reply by: banderegg
Any luck with this problem?
We just fixed a memory leak in skybox
which had similar behavior, it's not in
the source package yet, we are currently
updating the release with the bug fix.
Did the map you were loading use a
Physics, dynamics or ODE-related issuePhysics, dynamics or ODE-related issue
Started by: greensky01, 03/16/2015 01:00PM
Last reply by: banderegg
Sounds like you need to use a joint, you
probably want to look at dtPhysics, we
should have an example that uses joints,
you might want to look at SimCore.
Memory leak SkyBoxMemory leak SkyBox
Started by: ivanb, 11/24/2006 12:53PM
Last reply by: gpv
04/09/2015 11:54AMI am glad to know that it is already
I noticed also a rotation of 180 degrees
of the SKYBOX_TOP and SKYBOX_BOTTOM
images, both on the example skybox
provided with delta3d and some sky boxes
working my previous OpenGL application.
A few question about delta3d A few question about delta3d
Started by: robinliouhu, 03/01/2015 02:24AM
Last reply by: LEgregius
04/05/2015 02:56AMWe aren't planning on doing ogre
support. We talked about it at one
point, but it's a huge job, and we are
really more interesting in abstracting
away from the renderer and reducing the
need for code at all.
If we support another rendering