All the decorations are put away, the kids are back to school, and I'm clearing the cobwebs out of my head...
That means it's time to bid you: Happy New Year! All us on the delta3d team wish you a prosperous, healthy and fulfilling 2015!
We've been working quite a lot of code refactoring on the delta3d trunk, along with removing old classes, functions, and duplicate functionality. We plan to do a lot more of that over the coming year and to spend time improving the Director Flow Programming tool with new functionality and design improvements.
The trunk already has updates to dtPhysics to allow creation of complex jointed bodies in STAGE. The visual editing of the bodies and joints is not yet finished, but property and runtime functionality works.
We haven't received any new bugs reports for the 2.8 release candidate, though we continue to fix minor issues in it. It's been in release candidate for a while now, so what's there should be considered stable. If nothing comes up soon, we'll just stamp it final.
STAGE.exe stop workingSTAGE.exe stop working
Started by: rt264bp, 06/26/2015 11:26AM
Last reply by: rt264bp
thank you for your reply.
I am using the
dowload version. I tried compiled
I am trying to load map called TestApp
after i added skybox texture like in
a bug in simcore projecta bug in simcore project
Started by: Sunday, 06/18/2015 03:40AM
Last reply by: crodgers
06/22/2015 04:42PMThank you highlighting this. It does
look like a bug. We will need to verify
Hard time compiling delta3dHard time compiling delta3d
Started by: flarion, 06/15/2015 09:44AM
Last reply by: crodgers
If you are building from the source
trunk, then you will need to download
the dependencies from here.
Be advised though that we are developing
Delta3D for a driving simulator?Delta3D for a driving simulator?
Started by: flarion, 06/08/2015 01:32PM
Last reply by: flarion
06/10/2015 08:06AMThats nice to hear, LEgregius. Thx for
Do you focus on a realistic real-time
experience or more on the simulation of
Visualization problems with volumetri...Visualization problems with volumetri...
Started by: argesino, 06/03/2015 12:16PM
Last reply by: banderegg
OpenSceneGraph has made a lot of changes
to the volume rendering, most notably
the MultipassTechnique. We updated to
OSG 3.3.7 to get these latest features,
and the osgVolume/VolumeScene is also
It looks like you have had better luck