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Delta3D - Open source gaming & simulation engine
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Monday, September 06 2010 @ 03:02 AM EDT 
MOVES Institute Naval Postgraduate School Naval Education and Training Command
  
IITSEC

About Delta3D Email Article To a Friend View Printable Version 

Delta3D is a widely used and well-supported open source game and simulation engine. Delta3D is a fully-featured game engine appropriate for a wide variety of uses including training, education, visualization, and entertainment. Delta3D is unique because it offers features specifically suited to the Modeling and Simulation and DoD communities such as High Level Architecture (HLA), After Action Review (AAR), large scale terrain support, and SCORM Learning Management System (LMS) integration.

The Delta3D Engine

Delta3D is an Open Source engine which can be used for games, simulations, or other graphical applications. Its modular design integrates other well-known Open Source projects such as Open Scene Graph, Open Dynamics Engine, Character Animation Library, and OpenAL. Rather than bury the underlying modules, Delta3D integrates them together in an easy-to-use API -- always allowing access to the important underlying components. This provides a high-level API while still allowing the end user the optional, low-level functionality.

For a full list of features, please see The Delta3D Feature List. Delta3D renders using OpenGL and imports a whole list of diverse file formats (.flt, .3ds, .obj, etc.).

Supported Platforms

Delta3D is developed and tested on Windows XP using Microsoft Visual Studio and Linux using gcc. All the underlying dependencies are cross-platform as well, so just about any platform should be compatible with a few minor modifications to the source. Unofficially, there is general support for Mac OSX and many users are successfully developing Delta3D applications on that platform.

Support

Support for Delta3D is provided via the web Forums (web registration is required).

User Contributions

Delta3D is always looking for user contributions from the community. These contributions can be in the form of Release testing, source code for bug fixes and new features, or anything else you might think is beneficial to the Delta3D community. For more information, please see the Submission Guidelines.

Delta3D-Extras

Delta3D-Extras is a project housed on SourceForge which contains numerous projects related to the Delta3D Engine. Delta3D-Extras is not necessarily developed or maintained by the Delta3D Development Team and is available for the community to share their Delta3D-related projects with the world.

Mailing lists

There are two mailing lists available to keep you informed.

One is a low-traffic mailing list used to announce important events related to Delta3D. Subscribe to the News mailing list here.

The second is a Repository Commit mailing list used to send notifications of repository activities. Subscribe to the Commit mailing list here.

Other

Become a fan of Delta3D on Facebook.

Follow the Delta3D Automatic Build Server on Twitter.


Licensing Email Article To a Friend View Printable Version 

Delta3D is released under the GNU Lesser General Public License (LGPL). The underlying modules may have their own licensing, but are at the minimum, considered Open Source and are freely distributable.

The STAGE source code which uses QT is licenced under the GNU General Public License (GPL). All modifications and contributions to the editer are considered to fall under the same license.


Partners Email Article To a Friend View Printable Version 

These are some of the organizations that are affiliated with or using Delta3D.

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Links Email Article To a Friend View Printable Version 

Delta3D is an entirely open source effort and uses many of the best open source technologies. We offer our thanks to the many open source projects used in this project and hope that you will visit their sites.

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Contact Us Email Article To a Friend View Printable Version 

While you are likely to have all your questions addressed by reading the FAQs, other documentation available on this site, and the forums, we understand that some of them may remain unanswered. To contact our lead developer, send an email to info _at_ delta3d.org

or use the following mail address:

MOVES Institute
Naval Postgraduate School
c/o Erik Johnson, WA366
700 Dyer Road
Monterey, CA 93943-5001


Delta3D Jobs Email Article To a Friend View Printable Version 

Are you a programmer/software engineer looking for a job in digital games? Or someone in some aspect of the professional game business who wants a slower paced lifestyle? Delta3D might be the place for you.

Delta3D is being developed at the MOVES Institute, located at the Naval Postgraduate School in Monterey, California. MOVES has long been a respected player in the fields of virtual environments, simulations, and game development. The Delta3D engine will be used for revolutionary training games and realistic simulations.

Please send your cover letter and resume to info "at" delta3d.org.

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Get Started
Why not start working with the open source Delta3D engine today?

Download Delta3D and go through the Tutorials now.

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Delta3D is released under the GNU Lesser General Public License (LGPL) | Powered by GeekLog